**Proposal for Removal of *MyFaction* Mode in WWE2K Games**


Purpose: This policy proposes eliminating the MyFaction mode in WWE2K games based on community feedback citing dissatisfaction with its mechanics, in-game purchases, and impact on gameplay balance. Many fans believe this mode creates a pay-to-win model that detracts from the immersive wrestling experience traditionally valued by players.

Rationale:

  1. Promoting Player Satisfaction and Fairness: The MyFaction mode relies heavily on in-game purchases for card packs to improve players’ factions, which can result in an uneven playing field between players who invest heavily in the game financially versus those who rely on gameplay skills alone.

  2. Impact on Immersion: WWE2K games are known for simulating professional wrestling, emphasizing character creation, storyline modes, and realistic matches. Including a mode focused on microtransactions can detract from the experience, shifting the game’s focus away from wrestling immersion and towards monetization.

  3. Support for Alternative Modes: Removing MyFaction would allow for more development resources to be allocated to popular modes like Universe Mode, MyCareer, and Create-a-Wrestler. These modes align more closely with the core gameplay experience, emphasizing creativity, storytelling, and skill.

Proposed Outcome:

  1. Reallocate Resources: Redirect the resources used for MyFaction development into refining other modes that provide greater value to players without requiring additional financial investment.

  2. Focus on Community-Based Updates: Work closely with the WWE2K community to develop features and modes that emphasize skill-based gameplay, story engagement, and player creativity rather than microtransaction-based progression.

  3. Fair Play Environment: Ensure that all competitive and progression-based modes prioritize skill, strategy, and dedication over in-game purchases to foster a more inclusive, enjoyable experience for all players.