I would like to suggest a policy that encourages the development of a unified video game representing all major wrestling promotions, released on a biennial or triennial schedule. This game would feature wrestlers from WWE, AEW, TNA/Impact, NJPW, JPW, ROH, AWA, OVW, and other promotions. By including all major promotions, such a game would allow fans to enjoy a comprehensive wrestling experience, showcasing the diversity and history of professional wrestling around the world.
Professional Wrestling Tour
Proposed Policy Features:
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Cross-Promotion Licensing Agreements:
Encourage partnerships and licensing agreements among promotions, allowing them to collaborate on a shared game. Each promotion would retain ownership over its brand and characters, with royalties distributed based on sales. This cross-promotion would benefit the entire industry, expanding the reach and popularity of wrestling across global audiences. -
Comprehensive Roster Across Promotions:
The game would feature a rotating, extensive roster of active wrestlers, retired legends, and historical rosters from each promotion. This diverse representation would allow fans to simulate dream matches and tournaments with stars from multiple eras and promotions. -
Realistic Gameplay and Story Mode:
Each game could feature a detailed story mode that takes players through the different promotions, allowing them to experience and appreciate the unique culture, history, and challenges of each one. This would not only enhance the fan experience but also increase awareness and appreciation for promotions worldwide. -
Regular Updates and Expansions:
Since the game would release every two or three years, updates and downloadable content (DLC) would keep rosters current and offer new features, arenas, and storylines. These updates would ensure that fans have fresh content between releases, making the game a valuable long-term investment. -
Collaboration on Wrestler Likeness Rights and Revenue Sharing:
Wrestlers from each promotion would have the option to opt into the game, with fair compensation for likeness rights. Revenue from sales would be distributed according to each promotion’s contribution, creating a mutually beneficial model that respects individual wrestlers’ rights. -
Community-Driven Game Features:
Fans would be encouraged to provide feedback on wrestlers, storylines, and dream match-ups, enhancing the game’s appeal. The game could also include a dedicated mode for creating unique wrestling universes, tournaments, and championships across all promotions, providing fans with nearly limitless creative options.
Rationale:
A unified wrestling game would foster a sense of community within the wrestling world, giving fans the experience they crave while honoring the diversity and talent of each promotion. By encouraging collaboration among wrestling organizations, this game would celebrate the sport’s global appeal and rich history, providing promotions with additional revenue and a larger platform.
Thank you for considering this policy proposal.